Archive for the ‘Game Design’ Category

Marooned!   |  First Person Shooter Proof of Concept

“Marooned;” My First 3D First Person Shooter

My first attempt at the creation of a 3D FPS!  It’s built with Unity3D, and the mesh models I created with Blender3D.  I’m currently integrating Mixamo motion capture files to create the movement, running, jumping, and dying animations for the player character. The enemy characters are still under development… so there’s no one to shoot [...]

Powered by WordPress | Designed by: seo jobs | Thanks to seo services, penny auctions and transcription services